Tag: star wars

  • The columnist

    This is what I look like in the 'Star Wars' universe. Hey, shut up, Bantha are DELICIOUS!

    Back in August, we started running Digital Savant in the paper once a week (a lot of it generated by the long-running blog that I write) as a column. Work-wise, it’s not a whole lot different, perhaps just a little more structured than writing the same kinds of topics on the blog and with a firmer weekly deadline. Sometimes I’m so caught up in updating the blog and working on other stories that I forget that the column runs in the paper on Mondays and that once a week newspaper readers are subjected to my grinning face, often way too early in the morning.

    But it’s been nice to have that routine. I was initially dreading it and, in truth, there are some weeks when my Wednesday deadline looms and I think, “This is going to be embarrassing for all involved,” but it usually turns out OK, and sometimes better than OK. Sometimes I’m really pleased at how the columns turn out and that they definitely have a voice and a point of view that isn’t otherwise represented in the paper. (That point of view I’ll call “Extreme goof dad nerd” until I come up with a better description.)

    I haven’t posted about the last two columns because I took a trip to Atlanta or a social media panel that I was moderating (I found out a week before that they wanted me physically present; I thought I was going to be beamed in somehow via Internets and telephonies and magicks). Someone emailed me, “How are your travel arrangements coming” and I stared stupidly at my screening, thinking, “My what?”

    Going to Atlanta was lots of fun since I never get to travel, but I’m still catching up with everything that this brief 36-hour trip pushed aside.

    So here’s the two columns that ran recently.

    The first one is a sort-of review/set of impressions about the MMO Star Wars: The Old Republic, which I’ve been playing pretty regularly since the holidays. In the column I make clear how much of an MMO newbie I still am. I found a way to embarrass myself even in an online game where I don’t know anyone.

    It’s very tough to review an MMO, impossible, really. It would take months, if not years. The best you can do is relate some of your own experience and compare it to other gaming experiences you’ve had.

    The other column ran this Monday and it’s a list of conversation-starters for South by Southwest Interactive, which is less than a month away. I also posted a blog version that’s full of links to all the panels I talk about in the piece.

    On Saturday, I attended TEDxAustin and followed it up with a big, detailed blog post rundown of it. It really was an inspiring day, full of great ideas and speakers who are out there kicking ass and (presumably) creating big-data ways to take names and do something with said ass-kicking/name-taking database. I’m still processing what I can take away from the experience personally, but one thing I hope to do is just get out of my own head a little bit and get out there in the community more. I feel like I’ve been living the last two or three years in a hidey hole, trying to hold down the parenting fort and the work fort and several other forts that perhaps are not build up to code and Tweeting or writing from behind a protective screen. It needed to be that way, but perhaps that isolation is going away a little.

  • Trailers Without Pity: Star Wars Episode 1 – The Phantom Menace in 3D

    Thirteen years have apparently not mellowed us out on the idea of seeing the first of the George Lucas Star Wars prequels if our latest Trailers Without Pity video is any indication. Our summation of the unfortunately titled, Star Wars Episode 1 – The Phantom Menace in 3D is that things that suck in the first place are going to suck just as much (if not more) when another dimension of suck-depthening is added on.

    The weird thing is that after a long while of being completely indifferent about Lucas and Star Wars (after having been obsessed as a child), I’m actually really digging Jedis and Sith right now as I play the remarkable Austin-developed MMO Star Wars: The Old Republic. I’m at about level 16 in the game and I just was given a spaceship by the galactic Jedi Council like I’m the luckiest learner’s permit-carrying teenager in the galaxy. It’s a lot of fun.

    Check out the video below. Next time we’ll be talking about the first movie for The Hunger Games.

  • Minding games

    “Why are you playing so many videogames all of a sudden?”

    — my wife, two weeks ago

    Every year around this time, I end up playing a lot more videogames than usual as the usual holiday pileup of titles begins to pile up. In truth, I’ll only get through maybe 3-5 percent of what comes across my desk, so it becomes a matter of being really picky and choosy about what I want to spend my time with and what’s worth reviewing (if, indeed, there’s even time to write full reviews for work).

    I always try to give priority to games developed locally, and it was this kind of thinking <a href="http://www achat viagra pharmacie.statesman.com/life/the-year-in-austin-gaming-1997711.html”>that led to a Digital Savant column that ran Monday about the year of Austin gaming. Everybody’s sort of holding their breath for the release of Star Wars: the Old Republic, a huge Austin-developed MMO that is the biggest game ever created here. I’m working on a larger piece about that game to run in mid-December.

    I got to talk to a few Austin game studios for a separate Tech Monday column about how companies that run online games deal with trolls and bullies. It was an offshoot of a previous story I did on trolling; we had to cut a big chunk out of it about online gaming and I ended up spinning that information off into its own article.

    And completely separate of all that, I played with and reviewed a fitness gadget called Striiv that also has its own gaming components (racking up points and using them in a Farmville-like virtual game.) A version of that review ran in the paper, too, as did a short interview I did with Trey Ratcliff about his new iPad app, “Stuck on Earth.”

    (I just realized I didn’t mention what I’m actually playing right now. It’s Uncharted 3, Super Mario 3D Land, Mario Kart 7 and the Star Wars: Old Republic beta. At some point I’ll go back and play Call of Duty: MW3 and Batman: Arkham City, which I’ve beed sad to miss.)

     


     

    We had a pretty great Thanksgiving, really restful, little bit of shopping, lots of eating, some exercise to make up for the eating, more eating because the exercise made us hungry and wanting to do more shopping.

    Work is still work. I haven’t been doing much freelance at all lately, but a separate writing project I’ve been working on for a while is coming along really, really well. I’ve been devoting a little bit of time on it nearly every night and as much as I dread and fear screwing it up, when I sit down and slip into that little portal, it’s always a good feeling, one that gets more comfortable and enjoyable the longer I stick with it. If all goes well, I hope to have a lot more to say about it as the year comes to a close.

  • Trailers Without Pity: Morning Glory

    This one was a lot of fun. Morning Glory is a holiday movie starring Harrison Ford, Diane Keaton and Rachel McAdams about a national morning TV show, which I’m sure will make for lots of mockery. (It sure made for some easy second-hand mockery on our part.)

    We’re still figuring out the future of Trailers Without Pity; I think it’s most likely that we’ll either stop doing them after October or at least take a very long break. I’ll let you know when we know for sure. In any case, if either of those things happens, we’re probably down to the last two or three videos.

    Anyway, here it is, the Trailers Without Pity for Morning Glory, which includes a fresh new background from Pablo. Follow the link if you can’t see the video embedded below.